1.
Amimah A. MENINGKATKAN KEAKTIFAN DAN HASIL BELAJAR MATERI HIMPUNAN MELALUI MODEL PEMBELAJARAN JIGSAW BERBANTUAN ANDROID. IDEAL MATHEDU [Internet]. 7Dec.2019 [cited 30Mar.2020];6(2):630-9. Available from: http://p4tkmatematika.kemdikbud.go.id/journals/index.php/idealmathedu/article/view/33